We're considering making an "easy mode" later on, but that's not a priority at the moment. It's very challenging and it will be the longest level in Eclipse, so we're giving you 5 lives and a subtank to start you off. You will be able to play Scorch Raptor's stage. It's here! The demo has finally been completed and you are now able to download it for Windows. (We're working on finding out the true drop rate of SNES X games, but it's going to take a bit of research) Wall shooters in lava pit won't shoot if submerged by lava.The mid-boss no longer moves up to the roof.Lava bursts now do twice as much damage to the ride armor.Lava ascension area has been rearranged.Lava will no longer be instant kill and it will move at a more reasonable speed.Checkpoint added between the spike roof area and lava ascension area.Fixed getting stuck in gate before lava pit, it'll kill X now.Fixed X moving too fast horizontally when dash wall jumping if left/right is held.Fixed not being able to pause/unpause after Alt+Tab'ing.Fixed wallshooters freezing when going off screen and coming back on. ![]() You must be stuck inside something in order for this to work. If you happen to get stuck in a wall and cannot move X, press Escape and it will kill X without taking away a life.
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